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EnigmA Amiga Run 1997 April
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EnigmA AMIGA RUN 17 (1997)(G.R. Edizioni)(IT)[!][issue 1997-04][EAR-CD].iso
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Symph24f.lha
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Symphonie
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1996-11-01
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466 lines
; $VER: Symphonie Quickstart 2.4e rel 2
-------------------------------
Symphonie - Quickstart
-------------------------------
TABLE OF CONTENTS:
1. Intro
2. Hints
3. Warnings
4. Product Info/ Pricing
5. Contact/ Ordering Info
-------------------------------
Trying to decode ANY part of Symphonie is strictly prohibited.
Symphonie File Format (C) by Patrick Meng 1993-1996 all rights reserved.
The Complete Sales Package of Symphonie is planned for 1996 (Incl. printed manuals).
Symphonie is non destructive (Samples)
Symphonie runs on A1200/A4000 and on Amigas with turboboard + OS3.0/3.1
Try Symphonie out on your desired system before you actually register (!)
Symphonie hints:
===============
Memory Protection Failure ?
-------------------------
-> You get some Hex Numbers (in Assist)
Check your memory state (c:avail)
Reset your Amiga as soon as possible.
(report to the author)
No Buffer Memory Found ?
----------------------
Reset your Amiga as soon as possible.
Other Bugs:
Graphical Bugs ?
--------------
Reset your Amiga as soon as possible.
(report to the author)
Enforcer Hit ?
------------
(report to the author)
Turbocard Problems ?
------------------
(report to the author)
Midi ?
------------------------------------
Why not once use Midi for Editing
The Sound does suddenly stop ? (2.3c+)
----------------------------
LOWER the System/Freq.
(or select low power audio modes: Left, Right, Oversampling 9Bit)
How to get maximum quality ?
-----------------------------
(0. reset your machine to clean up memory fragmentation)
1. Make sure you select a 30Khz screen mode (e.g. Euro72Hz, Multiscan ...)
or you will not be able to play higher rates than 28Khz
2. Select Audio Mode 14 Bit
3. Load your desired module
(always remember: If there are no large fastmem chunks symphonie
may take chipmem instead -> symphonie gets slower )
How to get maximum Speed ?
------------------------
If you like high quality set PREFS:SYSTEM/MAX PROC VOL to 99.
If you like high Speed set PREFS:SYSTEM/MAX CALC VOL to 49.
- Symphonie plays all Samples above 49% Volume at 100%)
- CPU is 30% to 50% faster ! (SyPro)
There is disturbance because the sound is too loud
--------------------------------------------------
Decrease MENU:Prefs/s. Preprocessor/Sampleboost by 10 and RELOAD(!) the module
If a certain song does use DSP then the sound may be louder than a song not using
the DSP (general rule)
Standard values:
Sampleboost
-----------
8 Channel module : 100%
12 Channel module : 125%- 175%
16 Channel module : 100%- 125%
32 Channel module : 100%- 125%
64 Channel module : 100%- 125%
8 Channel mod/DSP : 40%- 80%
16 Channel mod/DSP : 80%- 100%
32 Channel mod/DSP : 80%- 100%
64 Channel mod/DSP : 80%- 100%
14 BIT = 16 BIT ?
---------------
The Render quality with a soundcard is of course "much" ;) better than over
Amiga's Paula chip. Moreover Soundcards may also have multiple postoversampling
reducing noise even more.
Soundcard support Today ?
-----------------------
Some Audiohardware existing today is supported.
Realtime: 1. Amiga Internal 14 Bit, (Max ca. 50 kHz)
2. ahi System Planned
3. Toccata Planned (16 Bit, Max 48 kHz)
Non Realtime: (Playing to a File = Audio Rendering)
1. All Soundcards supporting at least one format of the following:
- Maestro (Toccata, Samplitude)
- Maud (16 Bit iff) by Macrosystem
- Wave (PC) by Microsoft
- Raw 8/16 Bit
2. Via "Sox" (Sound Converter) ?
- Other Formats
(Symphonie can easily use any Soundcard using the DspPlugIn Technology)
Surround
--------
Existing Modules may produce "interesting" FX if played on a
Surround Decoder.
Ways to create Surround Sound:
1. Sample based : Invert Sample by using |I| Operation. (Phase Shift 180°)
(Hint: Load a Stereo(!) Sample and invert one Part
or do a "Virtuel Clone".)
2. Channel based : Use Negative Values on Channel Volume (Phase Shift 180°)
Symphonie Pro Only !
Seq: |CV| command
(e.g. "CV:=-100%" does a 180° Phaseshift on all Samples
played on a certain track)
3. Other Phase Positions can be reached via the instrument commands (?)
e.g. FROM, FR&P, FSET, SAMPLEVIB
256 Channels ?
------------
If there is an out of memory error (Symphonie quits at once), decrease
the number of patterns from 64 to 1 and retry.
(256 Channel mode needs 64K per pattern)
Samples ?
-------
All Samples are handled non destructive (No quality loss in any way)
Symphonie supports:
16 Bit Maestro Samples created with Samplitude
16 Bit iff Samples (MAUD) Designed by Macrosystem
16 Bit Wave Samples (found on PCs) by Microsoft
of course in Mono and Stereo ...
Symphonie supports multiple (-XPK-) packed Samples. (Great Work !! U. Mueller)
I'm still waiting for a 16 Bit Deltapacker for the xpk lib.
Feel free to contact me for sources if you don't know how it is done.
High Quality 16 Bit Samples !!!:
Check out: http://www.cs.ruu.nl/~jules/Akai/
Modules ?
-------
Most Modules are Freeware and FD. Some are PD.
Some are for Private pleasure only!.
16 Bit Sound in Multimedia, Games and Demos ?
-------------------------------------------
Multimedia: No Problem, You could use rendered Modules
CD Games: You could use rendered 16 Bit Modules as CD-Audio Tracks
Demos: Well, well better take PT Mods...
--------------------------------------------------------------
--------------------------------------------------------------
WARNING:
ADJUST THE MONITOR FREQS O N L Y IF YOU EXACTLY KNOW WHAT YOU ARE DOING.
IF YOU ARE NOT SURE WHAT FREQUENCIES ARE ALLOWED, ASK YOUR VENDOR.
WHILE TRYING OUT THE DSP SECTION, PLEASE USE SHORT, NON-LOOPED SAMPLES.
OR SET THE SAMPLE PREPROCESSOR VOLUME LOW, FOR AS THE OUTPUT SIGNAL
DOESN'T GET TOO HIGH.
IF YOU PLAY SOUNDS AT HIGHER RATES THAN 28KHZ YOU DO IT AT YOUR OWN
RISK, AS THIS DMA MODE IS NOT OFFICIALLY DOCUMENTED.
--------------------------------------------------------------
to run Symphonie Jr/Pro Demo you need:
1. AmigaOS 3.0 or higher
2. CPU 68EC020-060 or PowerPC (FPU not needed, no MMU needed)
3. reqtools.library (c) by Nico Francois (fine work!)
(4. Symphonie Jr: 4 MB Fastmem, Symphonie Pro: 8-16 MB Fastmem recommended)
Symphonie is also planned for MacOS - especially for PowerMacs
--------------------------------------------------------------
Symphonie Jr/Pro (C) by Patrick Meng 1993-96
--------------------------------------------------------------
--------------------------------------------------------------
Symphonie Jr/Pro DEMO are FREEWARE and FD. (Players)
Symphonie Jr SHAREWARE is no FD. (!) (Editable Shareware version for 60 days)
--------------------------------------------------------------
Symphonie Junior : 80 USD (Out for Sale, NOW !)
--------------------------------------------------------------
- 8...256 Soundchannels
- 16 Bit Sample Preprocessor
- 8/16 Bit Mixer
- Audio OUT : 14 Bit Stereo, 3 kHz - ca 50 kHz
- Max 16x Pre Oversampling (Sample Preprocessor)
--------------------------------------------------------------
Symphonie Pro : 160 USD (Out for Sale, NOW !)
--------------------------------------------------------------
(includes Symphonie Jr)
- 8...256 Soundchannels
- 16 Bit Sample Preprocessor
- 16/16 Bit Mixer
- Audio OUT : 9Bit Stereo Amiga
14Bit Stereo Amiga
16Bit File (Audio Rendering)
16Bit Stereo Soundcard (Planned)
- Audio Rendering (for HDR, MC/LP/CD Production, DAT, Postmixing, Syncronisation ...)
Modes : 8/16 Bit
Mono/Stereo/L/R
Little Endian/Big Endian
Format : Maestro (Samplitude support)
MAUD (16 Bit iff) by Macrosystem
Wave (PC) by Microsoft Inc.
Raw
Multichannel possibility (Mute Samples/Tracks/Dsp)
Max 16x Pre Oversampling (Sample Preprocessor)
SPECIAL PRICING CONDITIONS -----------------------------------
--------------------------------------------------------------
------------------------------------------------
Symphonie Jr & SFX 90 USD (Out for Sale)
------------------------------------------------
- Includes SFX (Digital Sound Processor)
by Stefan Kost
(for Sample Editing, DSP FX and Conversion)
------------------------------------------------
Symphonie Pro & SFX 175 USD (Out for Sale)
------------------------------------------------
- Includes SFX (Digital Sound Processor)
by Stefan Kost
(for Sample Editing, DSP FX and Conversion)
------------------------------------------------
Symphonie Jr LITE 45 USD (Out for Sale)
------------------------------------------------
- You just don't get the printed manual for free
- Price includes Shipping Tax, No additional
charges if you send cash.
- You don't get free updates
--------------------------------------------------------------
--------------------------------------------------------------
Symphonie FOR USERGROUPS (Out for Sale)
--------------------------------------------------------------
- at least 2 people
- Ask for Special Pricing
- Seperate Registering, Seperate Mailing possible
--------------------------------------------------------------
--------------------------------------------------------------
Symphonie FOR ENTERPRISEs (Out for Sale)
--------------------------------------------------------------
- 1x FULL SYMPHONIE PRO + MULTIUSER LICENCE
- Only 2 printed Manuals (1 English, 1 German) as soon as they are out
- Ask for Special Pricing
- Single Registering, Collective Mailing
--------------------------------------------------------------
Product Type Price(*)
------------ -----
Symphonie Share Demo (Editable for 60 days) 10 USD
(no printed manual)
Symphonie Jr Full LITE 45 USD
(includes 2 FD players)
(manual in AmigaGuide format only)
(includes P&P)
Symphonie Jr Full 80 USD
(includes 2 FD players)
Symphonie Jr Full & SoundFX 90 USD
Symphonie Pro Full 160 USD
(includes full Symphonie Jr and
2 FD players)
Symphonie Pro & SoundFX 175 USD
Symphonie SE FOR USERGROUPS (Out for Sale)
Symphonie FOR ENTERPRISEs (Out for Sale)
Symphonie FOR USERGROUPS (Out for Sale)
(*) Minimal amount !
Shipping Tax
------------
P&P 5 -10 USD
Nachname Service (you pay the postman) add 10 USD (western europe only)
If you send a cheque please add 10 USD (billing tax)
- Cash in USD accepted.
- International Moneyorder accepted.
- Mailing via UPS possible. (Ask at UPS for shipping Tax)
- Mailing via EMS possible. (Ask at EMS for shipping Tax)
- Express Mailing possible. (add about 10 USD)
People from outside Europe ask at their PO/Bank for shipping/paying possibilities.
=========================================================================
For more Infos write to: RealTime Software
Patrick Meng
Rosenfeldweg 4
CH - 6048 Horw
Switzerland
Phone: +41 41 340 6948
EMAIL pmeng@vtx.ch
=========================================================================
WANTED: Contact to professional Soundstudios
WANTED: Contact to CD Production Sites
WANTED: Contact to LP Production Sites
WANTED: Contact to DJ Labels
WANTED: Representation HQ for America, Asia, Australia
=========================================================================
INTERESTED In using Symphonie 3D Sound in games, demos or other productions ?
(Including nice Dsp FX for your SoundFXs !!)
Send email to: pmeng@vtx.ch or use smail
=========================================================================